Lukas Dubeda
loocas
all-round digital content creator



Location:
Prague, Czech Republic

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March 2003

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Glasses | Shader Test
3ds max, finalRender, Photoshop
October 2005


   
This render is a quick test of my next version of a glass shader I composed in finalRender Stage-1 which I'll make available for free download on my web as a part of my next fR mats set. There's nothing much to say about the scene, it was a real quickie The models are very simple, the scene is simple, the shaders are a bit more in depth, the lighting was made by hand (no GI) and all was then composed in Photoshop to this finish.
I hope you'll like
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